Welcome back to the Team Entity blog. We are here to talk about the Final Design Review event and give our farewells to wrap up the end of the semester. This week we: We’re very proud of how smooth our… Read More
Week 14 SLDR and Final Week of Fall Semester
Here we are at the finish line at the end of Fall Semester. Our SLDR presentation went very smoothly. Check last week for more details from our practice run during class. Here are some changes we made based on our… Read More
Week 13 SLDR Practice
Hello everyone, this is our second to last blog post before we close out for the rest of the semester. We practiced our SLDR presentation in class covering: In our meeting with CAE this week, we discussed: See everyone next… Read More
Week 12 CAE Visit and Thanksgiving
We visited CAE in Tampa this week, a 2 hours drive from the University of Florida. Here’s what we did: Overall, very interesting. No meeting this week because of Thanksgiving break. Team Entity wishes everyone a very happy Thanksgiving!
Week 9 Unreal Pathfinding and Starting Unity
Good day everyone! It looks like a tropical storm is barreling down Florida at the time of writing this, but there’s still so much work to be done. Here is our progress for the week: Scoured documentation, sample projects, and… Read More
Week 8 Facing Unreal Obstacles
Good day folks, hopefully everyone is having fun preparing for Halloween. Team Entity continues to wrestle with the Unreal game engine. However, in poking, prodding, and experimenting we luckily managed to hit roadblocks that actually gave us a really strong… Read More
Week 7 Progress and a Presentation
Our work continues this week, here’s what we did this week: Refined our CAE presentation summarizing our concepts, designs, progress, and plans. Implemented timers to the Unreal demo to illustrate time dilation effects. Finalized other aspects of the small-scale demo… Read More