Week 14 SLDR and Final Week of Fall Semester

Here we are at the finish line at the end of Fall Semester. Our SLDR presentation went very smoothly. Check last week for more details from our practice run during class. Here are some changes we made based on our feedback:

  • Added more context for explaining ECS.
  • Setting defined dates for goals next semester.
  • Reorganized slide images.
A picture after our SLDR presentation.

In our liaison meeting this week:

  • Reviewed SLDR presentation.
  • Considered feedback and thoughts about SLDR presentation. Thoughts comparing Unreal and Unity game engines in particular.
  • More logistical matters in signing off on the SLDR and setting up for meetings next semester.

We are looking forward to the winter break following finals week after such a busy semester. However, team Entity will certainly be back for more ECS research and insights at the start of Spring semester.
Happy holidays!

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