Good day everyone! It looks like a tropical storm is barreling down Florida at the time of writing this, but there’s still so much work to be done. Here is our progress for the week: Scoured documentation, sample projects, and… Read More
Week 8 Facing Unreal Obstacles
Good day folks, hopefully everyone is having fun preparing for Halloween. Team Entity continues to wrestle with the Unreal game engine. However, in poking, prodding, and experimenting we luckily managed to hit roadblocks that actually gave us a really strong… Read More
Week 7 Progress and a Presentation
Our work continues this week, here’s what we did this week: Refined our CAE presentation summarizing our concepts, designs, progress, and plans. Implemented timers to the Unreal demo to illustrate time dilation effects. Finalized other aspects of the small-scale demo… Read More
Week 5 Technology Experiments
It’s homecoming day here at UF! Plenty of progress this week with the threat of Hurricane Ian behind us. Our research has shifted into poking, prodding, experimenting, and debugging the application of technologies we are studying for CAE. As you… Read More