Week 19 Demo Developments

Unity Boids sample with statistics

Hello everyone, we’re still steadily making progress:

  • Unreal
    • Creation of threat entities and civilian entities.
    • Civilian entities have a range that detects threat entities.
    • Attempts to set up Houdini in new virtual environment.
  • Unity
    • Set up Boids and physics samples in Unity for further testing and experimentation.
    • Design of an ordered spawning formation demo that moves forward together.
    • Implemented script to manipulate Unity time dilation for up to 100x faster than real time.

Unfortunately, CAE had a large event to attend to this week and could not make it to our usual Thursday meetings. See everyone next week!

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