A New Test Environment

Image of a 3D game environment of a room with a bed, a bookshelf, torches on the walls

Hello everyone! We have had a good week of work over here and are happy to report that we’re making good progress on our project. Due to the good progress with our demo prototype we decided to develop a new testing environment that we can try applying the accessibility package that we are developing on. The new testing environment has a single L shaped room with some items of furniture, a door, a cauldron, and a variety of ingredients that can be picked up and moved around by the user. The environment contains a simple task where the user answers the door, reads a request for a potion, finds the recipe, and then creates the required potion using the correct ingredients.

We plan to apply our accessibility package to this scene and test how well it performs in a more complex environment with a different set of user tasks that need to be completed. Hopefully with this new testing environment we will be able to uncover any shortcomings with either the accessibility package or our navigation mechanics. If all goes according to plan then we will have the integration ready to test in this environment next week.

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