User Testing and QRB 1 Prep

Hello everyone! This week, the team has completed testing sessions with two of our blind/visually impaired users and was able to gather some valuable feedback and insight into improving our navigation mechanics and prototype. With these tests, we have not only discovered new bugs or issues with the prototype but have also come to realize that different players or users will have different perspectives on completing the scene – some may see the tasks as just a set of obstacles to complete as quickly as possible, while others may enjoy the challenge and take the time to understand and navigate the scene around them. The team aims to take into consideration the feedback and information received in the studies to further improve and develop the prototype.

As QRB 1 is next week, the team has been preparing and solidifying our plan for the semester. The team has also continued to research ways we can allow other developers create accessible applications using Unity, and is currently looking into using packages and finding a TTS system that could potentially be used.

See you next week!

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