Week 17 Reassessing Scope

QRB Summary

Here is what we have been up to the last few days:

  • Further research on Unity ECS. Creating designs in simple behaviors. Looking into pathfinding solutions.
  • Progress on migrating our Unreal implementation to the Unreal 5.1 update.
  • More wrestling with Houdini, having difficulties working with the software.
  • Worked with Coach Wilson to secure access to UF cloud computers.
  • Preparing for our first QRB.

We covered a few things in our meeting with CAE this week.

  • Discussed our difficulties with Houdini and possibly scoping down to focus on agent behaviors.
  • Considering how we can use Houdini on UF computers.
  • Asked for a list of behaviors for implementation in ECS.

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