
This week has us strategizing, making plans, and setting goals. We’ve oriented ourselves around a long term plan for our continued research, prototyping, and presentations. Besides continued exploration of the Unity and Unreal game engines, we are engaging with various perspectives for concept generation in our simulations. As a software project, we have to consider various software choices like operating systems, GUI libraries, and simulation design choices to ensure our prototype meets expectations. We also put together some initial drafting for our project report and assessed project risks. To note, UF canceled classes this week from Wednesday to Friday due to Hurricane Ian, so no significant meetings to discuss. ‘Till next week.