Motion Capture is the key to our entire project. Without a major game studio budget and equipment, the team decided to use the Intel RealSense Depth Camera as our main weapon to realize motion capture after exploring all available options.
Ignoring the horrible cable management in the back ground, you will see our leading actor: the depth camera. With the help of the Intel RealSense sdk, here’s the basic idea of how the camera works
The camera is collecting data and compute the distance between objects and the camera itself and display the result in different colors. This is just the basic functionality of the camera. With some third-party sdk, we can achieve things like skeleton tracking and ultimately motion capture with the camera. We will demonstrate those in our pototype for the animation component of our project.