Welcome back! At the end of last semester, Pythax delivered their complete presentation of their system-level design to a panel of liaison engineers. The feedback received from that presentation was positive and valuable, and the team was able to finally… Read More
Final Presentation of Fall
We finally did it! The semester is coming to a close and Pythax has finally delivered their final presentation to the folks at Raytheon Technologies (RTX). The presentation itself went great, since we were able to implement the changes to… Read More
System Level Design Report – Peer Review
As the end of the semester approaches, Pythax is looking forward to our final presentation of all the work we’ve been doing these past few months. In doing so, we prepared a draft of our final report and put together… Read More
Prototype Inspection Day
Pythax recently had to generate a series of mockups and prototypes of the two concept-ideas that we’ve been considering thus far: the dueling snakes theme and the tron theme. Some of these changes started out as conceptual. After creating a… Read More
Workspace @ Hatchery
Big news! Pythax now has a physical workspace, located inside UF’s Innovation Hub. Thanks to Raytheon, we’ve been able to set ourselves up in an office space surrounded by some great startups and innovative companies. Inside the workspace we’ve got… Read More
PDR Presentation – RTX
We did it! Well, maybe not what you think we mean by “it.” The final project is still on our distant horizon, but we’re now one step closer, because we finally presented our preliminary design report to our liaison engineer… Read More
PDR Presentation – Peers
We had the chance to do an initial presentation of our preliminary design report to the rest of the IPPD class, and got some super valuable feedback from it! Without going into excessive detail regarding our presentation itself, we’ll dive… Read More
Concept Generation
Once we narrowed down our critical sub-functions in the functional architecture generation step, we were able to identify the key areas to direct our creative efforts. To list them: Add new challenges (specifically, allow functionality for an admin to do… Read More
Functional Architecture
Before any work can be done to come up with ideas for this Capture the Flag platform, we have to identify the key players. Not just the players in the game, but all the entities which make up the system… Read More
Why CTF?
As you might already know, the folks at Raytheon Technologies (RTX) are using their Capture The Flag Jeopardy as a capstone assessment for some of their cybersecurity-themed internal training courses. But why use a CTF? Why not just test the… Read More