Blog Posts

Week 18: Perpetual Motion

A major milestone has been reached! The computer team has made noteworthy progress in enhancing our speech recognition and animation system, and have combined their work with the mechanical and electrical team using real production hardware! Here’s a quick rundown on what they’ve been up to.

The complete head assembly for our cockatoo is taking shape for testing!

Using advanced signal processing, our show controller automatically detects the timestamps of consonants in the spoken word audio for each parrot. implementation of the control system. This involves integrating physical servo motors, a central processor, and various mechanical systems crucial for the functionality of the final product.

To validate the system, the team ran the speech processing algorithm on the actual show control hardware. This allows us to test audio playback, motion controls, and motor synchronization outside of just simulations. This testing led to a great value-add as well: Our computer team also introduced randomized animation sequences to the show software, which provides a unique experience for every show, ensuring that our feathered friends are as lifelike as their inspiration. Of course, we will continue to refine both the speech recognition and animation systems as our final product takes shape, and we can’t wait to share more of our manufacturing journey ahead!

Week 17: QRB Your Enthusiasm…

This week, our team gathered in the Herbert Wertheim Laboratory for Engineering Excellence to meet with a panel of UF faculty for an evaluation of our project. The Qualification Review Board, as its called, serves as a check-in to ensure our team is on track to meet our goals and deliver the best product we can. Our team’s review board consisted of three experienced mechanical engineering faculty members who gave us both praise and constructive criticism.

Mechanical and Electrical teams are working together to validate our servo motors and control systems!

Since the Spring semester began, our team has been working hard to begin final manufacturing. A few small delays throughout the previous month have added up to a larger issue, but it’s nothing that we can’t solve without some careful planning and hard work. Every big project is bound to hit a speedbump, and we’re ready to adapt to the challenge. We’re working diligently with our partners at the HWLEE Open Prototyping Lab, our IPPD Lab, and Pinecrest Gardens to resolve issues before they occur. For instance, while motor testing is underway, we are preparing an alternate vendor and manufacturer to take over in case our testing uncovers issues with the parts we have. We’re also moving forward with parts of our project that aren’t impacted by any delays, such as scenic finishes. This will allow us to get ahead and save time in the future.

Week 16: Hands-On Shopping

This week, Parrotronix kept busy with mechanical and scenic design, but that doesn’t mean we didn’t have some fun! Members of the mechanical and electrical teams visited Home Depot to familiarize ourselves with how some of the standard materials will appear in relation to each other. It’s one thing to see schedule 40 pipe in a 3D model, but it’s totally different when comparing proportions in the real world.

Members of Parrotronix meet at Home Depot to scout for materials.

We worked together on the base and perch structure that will eventually support our animatronics, which will appear similar to cypress knees. We also took some time to investigate the rockwork finishes available, and compared them with both the natural and artificial geology present at Pinecrest Gardens.

We also spoke with some industry experts who work with leading animated figure manufacturers. We gained valuable insights into how the manufacturing process works, as well as some of the innovative techniques some of the most advanced animated robotics employ to achieve realistic, reliable motion. Although we aren’t producing animatronics worth hundreds of thousands of dollars, we’re still striving to implement this important advice in our control algorithms and mechanical interfaces. With all of this work, we’re prepared just in time for our first meeting with a Qualitative Review Board from IPPD for some valuable engineering feedback.

Week 15: Mechanical Mockup Mayhem

As we approach manufacturing, our team is still hard at work finishing our mechanical and scenic design work to prepare for sourcing. Although most of our team is proficient in SolidWorks, sometimes a good, old-fashioned cardboard mockup is the best way to effectively communicate our ideas.

The mechanical team is deep in final calculations to verify our designs for production. While there aren’t too many details ready to share, we’re excited to get working in UF’s manufacturing lab. On the other side of the room, the computer team has set up our Nvidia Jetson Nano and is running through the initial programming prototype that was created last month. Now that we’re out of simulation and on real hardware, debugging and testing is much faster! The scenic team is making arrangements with our vendors to get sample swatches and materials sent to the IPPD labs. A busy week indeed!

Week 14: Weather Resistance Test!

As UF welcomes students back for the Spring 2024 semester, our team unexpectedly starts with weather resistance testing… but not for our animatronics!

Despite some severe weather and an active tornado near UF’s campus, IPPD kicked off its second semester this week! While the previous 13 weeks were all about designing and refining our product, this semester is all about delivery! Our team got to work right away, updating spreadsheets and project trackers to ensure we are sticking to the project roadmap. Currently, we’re only waiting on a few more mechanical details to be completed before manufacturing can begin! We can’t wait to see our project come to life this semester… in more ways than one!

Week 13: Wait… where did everybody go?

Time flies when you’re having fun…

In just a few months, we’ll be able to make this joke about our feathered friends as well!

Yesterday, IPPD hosted its SLDR event, with invited guests from all of the sponsors from this academic year. The Village of Pinecrest’s own David Mendez drove all the way from Miami to Gainesville to attend our presentation (as well as a great Gator Basketball game!). It was a great experience from start to finish, and we enjoyed hearing about all of the wonderful progress other teams have been making throughout the semester.

But with this, IPPD has officially wrapped up for the Fall semester. As a team, we’re all incredibly proud of our work, and we can’t wait to get back to work in January! According to our shiny new roadmap in Microsoft Project, we’ll be expecting our vendors to deliver a bunch of our raw materials in the first week of the Spring semester. That way, we can all get straight to work building our animatronics. We can’t wait!

Minutes before IPPD’s SLDR event, you’d find us next door in our lab rehearsing our presentation one last time. Although we were stressed in this photo, our presentation turned out great!

Week 12: All Systems, Go!

Things are moving quickly around here, and there is a lot to talk about! IPPD’s System Level Design Review (SLDR) event is just a few days away, and we’ve been hard at work refining our designs, analyzing our models, and confirming vendors for our materials. Let’s take a look!

On Tuesday, Parrotronix participated in an IPPD peer review event for SLDR. We presented a summary of our project’s goals and progress from the semester to two other teams: 3Delish and DesiGators. With their valuable feedback, we are making some final tweaks and changes to our report and presentation to prepare for the real deal next Tuesday. We also went over our progress with our coach to hear their thoughts as well, making sure we are as prepared as we can be.

As a team, we’ve been working nonstop on our SLDR report, which is the most important part of IPPD’s SLDR. Although it won’t be a part of our SLDR presentation, this report goes to great lengths to detail all of the research, modeling, prototyping, and manufacturing plans we have for bringing our animatronic friends to life. It might be a bit long, but we’d rather make sure no stone is left unturned for Pinecrest Gardens. Although we’re nervous about the next semester of manufacturing, we’re also incredibly excited to get our hands dirty!

From our SLDR Presentation deck, here is Parrotronix’s refined problem statement!

Week 11: What are we thankful for?

The lights in our office in the Nuclear Sciences Building may be off, and we just might be eating our Thanksgiving leftovers… but that doesn’t mean Parrotronix is taking any breaks!

With UF classes on holiday for Thanksgiving, we didn’t hold our usual weekly meeting together around our shared table. Instead, we’re spending time with friends and family. But, there’s always work to be done for IPPD! Our team met online to share progress updates on our 3D models and simulations that will help us plan for the daunting manufacturing process coming our way. Eventually, our birds will leap from the page and become a reality, but only once we know what we’re doing!

Some average measurements we’re using as a template for some of our designs, thanks to Amanda!

Week 10: Things are Moving … FAST

Welcome back to the blog! This week has been a whirlwind of activity for our team, with a special focus on the physical beak prototype and preparations for the prototype inspection day the past Tuesday.

One of the highlights of this week was the long-anticipated reveal of our beak prototype. Our team has been tirelessly working on this crucial component, so that the beak prototype looks like a beak, and generate beak movement according to the input audio. Take a look at a demonstration video below!

More importantly, we received invaluable feedback from professional judges at the Prototype Inspection Day showcase. It is rewarding and reassuring to see the judges impressed with our physical prototype. At the same time, we received useful suggestions such as how to improve the team’s workflow and task management, risks associated to the design, advices on prototype testing etc. Parrotronix compiled the judges feedback and is finding ways to implement these suggestions to our work!

Week 9: Prototyping Time!

It’s time for our birds to start talking! We are gearing up for the Prototype Inspection Day coming up next week.

This week, our team spent hours studying the anatomy of parrots to reproduce as realistic of a parrot skeletal as possible. This includes looking at their structures and movements! See the photo of this week for some of our 3D-printed parts. On the software side, we are punching in sets of data to crank out the beak movement algorithm. We also experimented with various controllers and started wiring up elements on breadboard.

Overall, our team learned a lot new concepts and made a good progress on the prototype. We’re excited to start testing our finished prototype as we approach Prototype Inspection Day!