This week, our team focused on researching approaches for improving the scalability of large constructive simulations. We investigated algorithms including flow-field pathfinding, GPU-parallel A*, hierarchical pathfinding, and GPU-based BVH/LBVH structures for handling entity movement, spatial queries, and interactions more efficiently.… Read More
Month: September 2026
Week 3: Establishing our Technical Direction
This week, our team made progress in defining the technical direction of the project. After meeting with our CAE liaison and coach, we gained a clearer understanding of the project requirements and determined that performance and scalability will be the… Read More
Welcome to the Massively Multiplayer Simulation Project
Welcome to our Massively Multiplayer Simulation project sponsored by CAE USA. Our team is working to develop a constructive simulation that can support large numbers of interacting computer-generated entities while improving scalability compared to traditional approaches. Throughout the project, we… Read More