Blog Posts

Solaris tackle scary bugs

Hello Everyone! This week, Solaris went over their feedback from their PDR presentation from last week. Based on the feedback, timing was one of the main points that was emphasized to improve for their presentation with their company. The team used this feedback and did multiple practice rounds to ensure they can present the content in a reasonable amount of time.

Moreso, Solaris became bug busters and started tackling some more scary tasks for their project. Daniel and Reece continue diving deep into fighting their tricky bug for the project. In addition, after crushing the first bug, Sarah, Fernando, and Rutvi now are facing 2 new bugs.

Overall Score:

Frontend 1-0 Backend 

Lastly, Solaris is working at maximum effort to crush these tricky bugs for the project so they can continue their journey to attain their spooktacular goals for the project.

PDR Week For Solaris

Hello everybody! This week, Solaris worked hard to write our Preliminary Design Review (PDR) presentation and report. We presented a condensed version of our PDR Presentation in class on Tuesday and received feedback from our peers and IPPD coaches. These critiques will help us refine our presentation before we present the full version to our sponsor next week. Our PDR Report, which details our team’s plan to tackle the development of Parchment, will also be presented to our sponsor. This report includes details about the literature we have reviewed, our concept generation process, and our project plan for the rest of the semester.

The frontend team of Solaris received new tasks this week that we have begun to work on. Both the frontend and backend teams will continue to make progress on their respective tasks going into next week.

Overall Score:

Frontend 1-0 Backend

In light of the work we completed on the PDR report and presentation this week, the frontend and backend teams have not fully finished any more tasks, so the frontend team remains in the lead (:

See you next week!

This is the introduction slide of our condensed PDR Presentation from the peer review.

Frontend vs Backend 

Hello everybody, Solaris is very excited about the weeks ahead as we continue to ramp up and produce valuable code for Parchment and for the Captured Sun team. Our meetings are running smoothly and we are getting to jump right into technical and code questions that can help the team unblock to make progress with our assigned tasks. For this ramping up period we have split into two teams. The frontend team is composed of Sarah, Fernando and Rutvi while the backend team is composed of Reece and Daniel. The frontend team took a W this week and was able to fix a bug relating to the grandchildren of a parent Space. The fix has been successfully pushed to main and is now part of production code.  

Overall Score: 

Frontend 1-0 Backend 

Solaris will continue working on new tasks assigned by our sponsor that can make us more comfortable with the codebase and more efficient moving forward. The backend team will keep working on some issues relating to their task in order to even the score and maybe take the lead (: 

Solaris is very excited for the next few weeks as it will start breaking ground on the design and implementation of the features Captured Sun wants for Parchment. 

See you all next week! 

Solaris tackles it’s first Parchment tasks

Solaris has officially broken ground on the development of Parchment! Solaris members have been tasked with developing features of Parchment that most align with each member’s previous experience.

On the frontend of Parchment, Fernando, Rutvi, and Sarah, who are each experienced with frontend tools and methodologies, are working together to improve the navigation that users experience while using the Parchment application. Their improvements will significantly enhance the user experience, as their bug focuses on rendering HTML components within the Parchment application for grandchildren of spaces that previously were not being displayed.

In the backend realm of Parchment, Reece and Daniel, both of whom are well-versed in backend development, are collaborating to restructure the storage of Parchment’s HTML. This will allow for more fluid and easy use of HTML components throughout the application. This feature aims to prevent unnecessary re-rendering and will enhance the overall speed of Parchment.

Lastly, the entire team attended the White Belt Six Sigma Quality Workshop offered by FPL this past Saturday. They delved into lean and efficient methodologies and applied them using real-world examples.

Solaris is excited for what lies ahead!

Work on Parchment Begins

Hello everyone, Solaris has officially built Parchment on all our devices! The application has been fun to get to play around with to learn about its behavior, so we can get up to speed on developing. Below is a screenshot from the app running on one of our machines. We all got our first tasks on the development of Parchment. The team was divided into two groups, Daniel and Reece working on one task and Rutvi, Fernando, and Sarah working on another task. We’re all very excited to get to work directly on the code base for the first time! 

Team 3 -> Solaris!

Introducing Solaris! Our new team name inspired by our parent company Captured Sun!! During this week Solaris was able to meet with the liaison and setup recurring meetings, as well as get a proper introduction to the product we will be working with throughout the year. Solaris is starting to ramp up by downloading the repo for Parchment and getting the beta version on our devices! We also chose a logo that matches our name and our product (pictured below). This week we dived into the project requirements and the scope of work, during our liaison meeting we cleared up many questions about how to move forward and technicalities about Parchment that gave us better context for the future. Everybody on the team is very excited to start creating and designing new features for Parchment! Lastly, we will continue exploring and trying out Parchment in order to develop the ideas that will complete the project requirements.

Meet the Team

Company: Captured Sun

Hello everybody welcome to our first blog page! We are super excited to work with Captured Sun and its product Parchment for our IPPD project of the year! Our team has 5 amazing members that are all experienced in different areas of software engineering. We have a challenging but very exciting year ahead of us! We are planning on calling ourselves Solaris, to keep in brand with our sponsor and and the company name. We are quickly ramping up with a scheduled meeting next week with our liaison engineer, Captured Sun’s CEO Sam Russell! We will be diving deeper into all the technicalities of the project and get a good sense of how to move forward. Through these blog posts we hope to inform and keep a record of our progress through the weeks and months ahead.

Team Members:

Fernando Rauseo – Computer Engineering

Sarah Patel – Computer Science

Daniel Camejo – Computer Engineering

Rutvi Shukla – Computer Science

Reece McDonalds – Computer Science