This week we continued building momentum, with each subteam pushing forward and beginning to produce more measurable results.
The benchmarking team developed and tested new CI (continuous integration) scripts to run benchmarks across multiple target selection strategies and scenario combinations. This gives us clearer insight into execution times and overall system performance under varying conditions.
Meanwhile, the GPU testing team preprocessed and cleaned a satellite imagery dataset, enabling more reliable and consistent pipeline evaluation. Initial results across 500 images are promising: TensorRT achieved a 40% speedup in FP32 with only a 1.5% change in detections, and a 60% speedup in FP16 with just a 2.3% change. These results highlight a strong performance gain with minimal accuracy tradeoff.
On the reinforcement learning side, the team integrated Ray Tune to automate experiment sweeps with detailed logging. This has already enabled initial hyperparameter tuning results and sets the stage for faster iteration and more efficient optimization moving forward.
In parallel, Stefano worked with our liaisons to design early concepts for an updated simulator frontend. The proposed interface includes a landing page with clear entry points for running simulations, training, and benchmarking. A very simplified version of the diagrams he created are shown below.

Another productive week! We are looking forward to QRB2 next Tuesday, and to keep making progress.









